[Development] Changing qreal to a float
dangelog at gmail.com
Thu Feb 16 12:16:27 CET 2012
On 15 February 2012 22:56, Sean Harmer <sh at theharmers.co.uk> wrote:
> On 15/02/2012 11:53, andre.poenitz at nokia.com wrote:
>> Anyway. It's probably better to go for any kind of uniformity. If that's single precision, it should be made clear that QPolygonF/QRectF are not meant for applications needing "polygons" in general. Maybe one should consider adding some QPolygonD/QRectD/... later to get the functionality back. Until these exist, it might be worthwhile to keep the (then unconditional) typedef though, to allow easy creation of custom builds of Qt with double precision coordinates.
> Why not make these classes into templates and have typedefs for the
> float and double cases? It always confused me why QVector<n>D mixed
> qreals and floats.
I agree, although typedefs will unfortunately break all forward declarations...
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