[Development] GPL tooling in Qt module?

Konstantin Tokarev annulen at yandex.ru
Wed Feb 1 18:06:13 CET 2017



01.02.2017, 20:01, "Sean Harmer" <sean.harmer at kdab.com>:
> Hi,
>
> as part of the current animation support in Qt3D we've written an addon for
> blender that is able to export all the animation clips in a blender file to a
> format that Qt 3D can use (json based).
>
> As such addons need to run within the blender runtime which is GPL, the addon
> also needs to be GPL licensed. 

IANAL but I believe it's enough for addon to have any GPL-compatible license
(unless you include parts of 3rd party code that was already GPLed).

> Which is fine. The only question is, is it OK to
> add such a tool (python script) to the Qt 3D repo? It's not used within Qt 3D
> itself at all.
>
> Cheers,
>
> Sean
> --
> Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
> Klarälvdalens Datakonsult AB, a KDAB Group company
> Tel. UK +44 (0)1625 809908, Sweden (HQ) +46-563-540090
> KDAB - Qt Experts - Platform-independent software solutions
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-- 
Regards,
Konstantin



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