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Trying to build iOS on OSX from git just now with:<br>
<br>
perl init-repository -f<br>
./configure -xplatform macx-ios-clang -release -prefix
/Users/harri/qt5.4_hp_ios<br>
make<br>
<br>
eventually hits this:<br>
<br>
In file included from global/qglnamespace.cpp:42:
global/qglnamespace.h:45:10: fatal error: 'Qt3D/qt3dglobal.h' file
not found
<br>
<br>
The instructions at<br>
<a class="moz-txt-link-freetext" href="http://doc.qt.io/qt-5/building-from-source-ios.html">http://doc.qt.io/qt-5/building-from-source-ios.html</a><br>
<br>
don't skip any modules, but perhaps they should?<br>
Or qt3d should build out of the box.<br>
<br>
Any advice? What is the list of recommended modules to skip on iOS?<br>
<br>
Thanks,<br>
<br>
Harri<br>
<br>
<br>
<br>
<br>
<qt3d qt3dglobal.h=""></qt3d><qt3d qt3dglobal.h=""></qt3d><qt3d
qt3dglobal.h="">
</qt3d><qt3d qt3dglobal.h=""></qt3d>
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