[Ci-reports] fail on ssh://codereview.qt-project.org:29418/qt/qtbase#stable
Qt Continuous Integration System
ci-noreply at qt-project.org
Sat Apr 6 01:05:56 CEST 2013
Autotest `tst_qopengl' failed :(
The test was determined to be flaky, meaning results were not consistent across multiple runs. This might make the problem difficult to reproduce. Also, flaky failures might or might not be related to any recent changes in the source code.
Testing tst_QOpenGL
FAIL! : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(385) : failure location
FAIL! : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(386) : failure location
Totals: 16 passed, 2 failed, 0 skipped
QtQA::App::TestRunner: test failed, running again to see if it is flaky...
********* Start testing of tst_QOpenGL *********
Config: Using QTest library 5.1.0, Qt 5.1.0
PASS : tst_QOpenGL::initTestCase()
PASS : tst_QOpenGL::sharedResourceCleanup(Using QWindow)
PASS : tst_QOpenGL::sharedResourceCleanup(Using QOffscreenSurface)
PASS : tst_QOpenGL::multiGroupSharedResourceCleanup(Using QWindow)
PASS : tst_QOpenGL::multiGroupSharedResourceCleanup(Using QOffscreenSurface)
PASS : tst_QOpenGL::multiGroupSharedResourceCleanupCustom(Using QWindow)
PASS : tst_QOpenGL::multiGroupSharedResourceCleanupCustom(Using QOffscreenSurface)
PASS : tst_QOpenGL::fboSimpleRendering(Using QWindow)
PASS : tst_QOpenGL::fboSimpleRendering(Using QOffscreenSurface)
QWARN : tst_QOpenGL::fboRendering(Using QWindow) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
FAIL! : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(385) : failure location
FAIL! : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(386) : failure location
QWARN : tst_QOpenGL::fboRendering(Using QOffscreenSurface) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
FAIL! : tst_QOpenGL::fboRendering(Using QOffscreenSurface) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(385) : failure location
FAIL! : tst_QOpenGL::fboRendering(Using QOffscreenSurface) Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255)
.\tst_qopengl.cpp(386) : failure location
PASS : tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
QWARN : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
QWARN : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
QWARN : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: "(45,5-34): warning X3206: implicit truncation of vector type
"
PASS : tst_QOpenGL::openGLPaintDevice(Using QWindow)
QWARN : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
QWARN : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
QWARN : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) QOpenGLShader::link: "(45,5-34): warning X3206: implicit truncation of vector type
"
PASS : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface)
PASS : tst_QOpenGL::aboutToBeDestroyed()
QWARN : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero() QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type
"
PASS : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero()
PASS : tst_QOpenGL::cleanupTestCase()
Totals: 15 passed, 4 failed, 0 skipped
********* Finished testing of tst_QOpenGL *********
QtQA::App::TestRunner: test failed on first and second attempts, but with different behavior each time:
QtQA::App::TestRunner: first attempt: exited with exit code 2
QtQA::App::TestRunner: second attempt: exited with exit code 4
QtQA::App::TestRunner: the test seems to be flaky, please fix this
QtQA::App::TestRunner: this flaky test is being treated as a FAIL
QtQA::App::TestRunner: end tst_qopengl: 1 seconds, exit code 4
Build log: http://testresults.qt-project.org/ci/QtBase_stable_Integration/build_00850/win64-msvc2012_developer-build_qtnamespace_Windows_8/log.txt.gz
Tested changes (refs/builds/stable_1365192826):
http://codereview.qt-project.org/52668 [PS9] - QWizard/Win: Support RTL layout in Aero style
http://codereview.qt-project.org/52366 [PS2] - Cocoa: Properly clean window mask data
http://codereview.qt-project.org/53068 [PS1] - Fix MSVC warning about truncation from 64bit to 32bit int.
http://codereview.qt-project.org/53048 [PS1] - Mac: a dialog should have a titlebar by default
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