[Ci-reports] fail on QtDeclarative_dev_Integration #2079

Qt Continuous Integration System ci-noreply at qt-project.org
Wed Dec 10 11:58:17 CET 2014


Autotest `tst_qquickanimatedsprite' failed :(

  Testing tst_qquickanimatedsprite
  FAIL!  : tst_qquickanimatedsprite::test_largeAnimation(frameSync) 'maxFrame > maxTextureSize' returned FALSE. ()
  tst_qquickanimatedsprite.cpp(256) : failure location
  FAIL!  : tst_qquickanimatedsprite::test_largeAnimation(no_frameSync) 'maxFrame > maxTextureSize' returned FALSE. ()
  tst_qquickanimatedsprite.cpp(256) : failure location
  Totals: 5 passed, 2 failed, 0 skipped, 0 blacklisted
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_qquickanimatedsprite *********
  Config: Using QtTest library 5.5.0, Qt 5.5.0 (i386-little_endian-ilp32 shared (dynamic) release build; by MSVC 2010)
  PASS   : tst_qquickanimatedsprite::initTestCase()
  PASS   : tst_qquickanimatedsprite::test_properties()
  PASS   : tst_qquickanimatedsprite::test_runningChangedSignal()
  PASS   : tst_qquickanimatedsprite::test_frameChangedSignal()
  FAIL!  : tst_qquickanimatedsprite::test_largeAnimation(frameSync) 'maxFrame > maxTextureSize' returned FALSE. ()
  tst_qquickanimatedsprite.cpp(256) : failure location
  FAIL!  : tst_qquickanimatedsprite::test_largeAnimation(no_frameSync) 'maxFrame > maxTextureSize' returned FALSE. ()
  tst_qquickanimatedsprite.cpp(256) : failure location
  PASS   : tst_qquickanimatedsprite::cleanupTestCase()
  Totals: 5 passed, 2 failed, 0 skipped, 0 blacklisted
  ********* Finished testing of tst_qquickanimatedsprite *********
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  Mesa warning: couldn't open dxtn.dll, software DXTn compression/decompression unavailable
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_qquickanimatedsprite: 63 seconds, exit code 2

  Build log: http://testresults.qt-project.org/ci/QtDeclarative_dev_Integration/build_02079/win32-msvc2010_developer-build_qtnamespace_Windows_7/log.txt.gz

  Tested changes (refs/builds/dev_1418205225):
    http://codereview.qt-project.org/100583 [PS4] - Default to threaded when using opengl32



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