[Ci-reports] fail on Qt3D_wip_newapi_Integration #133

Qt Continuous Integration System ci-noreply at qt-project.org
Sat Jul 26 22:22:40 CEST 2014


Autotest `tst_headers' failed :(

  Testing tst_Headers
  FAIL!  : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qplanemesh.h) 'content.indexOf(QRegExp("\\bsignals\\s*:")) == -1' returned FALSE. (Header contains `signals' - use `Q_SIGNALS' instead!)
     Loc: [tst_headers.cpp(243)]
  Totals: 497 passed, 1 failed, 0 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_Headers *********
  Config: Using QtTest library 5.4.0, Qt 5.4.0 (x86_64-little_endian-lp64 shared (dynamic) debug build; by GCC 4.6.1)
  PASS   : tst_Headers::initTestCase()
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/cameramanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/criterionmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/drawstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/effectmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/entitymanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/cameraselectornode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphvisitor.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/layerfilternode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/renderpassfilternode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/rendertargetselectornode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/techniquefilternode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/viewportnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraphmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/genericstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/loadmeshdatajob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/renderviewjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/updateboundingvolumejob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/updateworldtransformjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/layermanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/lightmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/materialmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/matrixmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/meshdatamanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/meshmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/parameterpack.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicscontext.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelperes2.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl2.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl3.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelperinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/quniformvalue.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendercameralens.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendercommand.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderconfiguration.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendercriterion.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderdevice.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendereffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderentity.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendereraspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderlayer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderlight.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendermaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendermesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderpassmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderqueues.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderrenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderscenebuilder.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendersceneobserver.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendershader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertexture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertextureprovider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderthread.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderview.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/shadermanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/states/blendstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/techniquemanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/texturedatamanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/texturemanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/vaomanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qcameraselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qcameraselector_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraph.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraph_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraphitem.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraphitem_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qlayerfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qlayerfilter_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrenderpassfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrenderpassfilter_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrendertargetselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrendertargetselector_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qtechniquefilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qtechniquefilter_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qviewport.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qviewport_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractlight.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractlight_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractscene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractscene_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractshapemesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractshapemesh_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qcriterion.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qdirectionallight.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qdirectionallight_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qeffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qeffect_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qitemmodelbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qlayer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qlayer_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qmaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qmaterial_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qmesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qmesh_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qopenglfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qparameter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qparameter_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qparametermapper.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qparametermapper_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qplanemesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qplanemesh_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qpointlight.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qpointlight_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qrenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qrenderpass_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qscene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qshaderprogram.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qshaderprogram_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qspheremesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qspotlight.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qspotlight_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qtechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qtechnique_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qtorusmesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/sphere.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/tag.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/texture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/abstractsceneparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/assimphelpers.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/assimpparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/gltfparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/meshdata.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/meshdata_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/objloader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/qattribute.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/qattribute_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/qbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/qbuffer_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/texturedata.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/qt3drenderer_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/renderlogging.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3deffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dframegraphitem.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dmaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpassfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drendertargetselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dscene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechniquefilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtexture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dviewport.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/shaderpropertyparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/qt3dquickrenderer_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dconfiguration.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dentity.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dtransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/qt3dquick_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/quickwindow.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/bulletphysicsaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qboxcollider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qboxcollider_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qrigidbody.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qrigidbody_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qspherecollider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qspherecollider_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qt3dbulletphysics_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/openal/openalaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/openal/qt3dopenal_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3dbulletphysics/qt3dquickbulletphysics_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qabstractaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qabstractaspect_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectengine.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectengine_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectmanager_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectscheduler.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectthread.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/bounds/axisalignedboundingbox.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/bounds/bounds.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/cameracontroller.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracteffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracteffect_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmesh_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractshader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractshader_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qcamera.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qcamera_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qcameralens.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qcameralens_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/corelogging.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractattribute.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractattribute_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractbuffer_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractmeshdata.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/io/qabstractmeshdata_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobmanager_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobmanagerinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobproviderinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/weaverjob_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/nodevisitor.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qcomponent.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qcomponent_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qentity.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qentity_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/qnode_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qchangearbiter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qchangearbiter_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobservable.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobservable_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobservableinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobserverinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenechange.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenechange_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qsceneobserverinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenepropertychange.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenepropertychange_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscheduler.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qt3dcore_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qtickclock.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qboundedcircularbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qcircularbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qframeallocator.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qframeallocator_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qhandle.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qhandlemanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qresourcesmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qabstracttransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qabstracttransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qlookattransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qlookattransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qmatrixtransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qmatrixtransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qrotatetransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qrotatetransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qscaletransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qscaletransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qtransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qtransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qtranslatetransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/qtranslatetransform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/window.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/cameramanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/criterionmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/drawstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/effectmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/entitymanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/cameraselectornode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphvisitor.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/layerfilternode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/renderpassfilternode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/rendertargetselectornode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/techniquefilternode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/viewportnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraphmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/genericstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/loadmeshdatajob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/renderviewjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/updateboundingvolumejob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/updateworldtransformjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/layermanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/lightmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/materialmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/matrixmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/meshdatamanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/meshmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/parameterpack.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicscontext.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelperes2.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl2.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl3.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelperinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/quniformvalue.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendercameralens.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendercommand.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderconfiguration.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendercriterion.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderdevice.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendereffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderentity.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendereraspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderlayer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderlight.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendermaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendermesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderpassmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderqueues.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderrenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderscenebuilder.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendersceneobserver.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendershader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertexture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertextureprovider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderthread.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderview.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/shadermanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/states/blendstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/techniquemanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/texturedatamanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/texturemanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/vaomanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qcameraselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qcameraselector_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraph.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraph_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraphitem.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qframegraphitem_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qlayerfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qlayerfilter_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrenderpassfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrenderpassfilter_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrendertargetselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qrendertargetselector_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qtechniquefilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qtechniquefilter_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qviewport.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph-components/qviewport_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractlight.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractlight_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractscene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractscene_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractshapemesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractshapemesh_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qcriterion.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qdirectionallight.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qdirectionallight_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qeffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qeffect_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qitemmodelbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qlayer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qlayer_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qmaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qmaterial_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qmesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qmesh_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qopenglfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qparameter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qparameter_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qparametermapper.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qparametermapper_p.h)
  FAIL!  : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qplanemesh.h) 'content.indexOf(QRegExp("\\bsignals\\s*:")) == -1' returned FALSE. (Header contains `signals' - use `Q_SIGNALS' instead!)
     Loc: [tst_headers.cpp(243)]
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qplanemesh_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qpointlight.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qpointlight_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qrenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qrenderpass_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qscene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qshaderprogram.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qshaderprogram_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qspheremesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qspotlight.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qspotlight_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qtechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qtechnique_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qtorusmesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/sphere.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/tag.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/texture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/abstractsceneparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/assimphelpers.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/assimpparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/gltfparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/meshdata.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/meshdata_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/objloader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/qattribute.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/qattribute_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/qbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/qbuffer_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/texturedata.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/qt3drenderer_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/renderlogging.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3deffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dframegraphitem.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dmaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpassfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drendertargetselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dscene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechniquefilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtexture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dviewport.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/shaderpropertyparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/qt3dquickrenderer_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dconfiguration.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dentity.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dtransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/qt3dquick_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/quickwindow.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/bulletphysicsaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qboxcollider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qboxcollider_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qrigidbody.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qrigidbody_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qspherecollider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qspherecollider_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qt3dbulletphysics_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/openal/openalaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/openal/qt3dopenal_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3dbulletphysics/qt3dquickbulletphysics_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qabstractaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qabstractaspect_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectengine.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectengine_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectmanager_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectscheduler.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectthread.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/bounds/axisalignedboundingbox.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/bounds/bounds.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/cameracontroller.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracteffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracteffect_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmesh_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractshader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractshader_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qcamera.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qcamera_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qcameralens.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qcameralens_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/corelogging.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractattribute.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractattribute_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractbuffer_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractmeshdata.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/io/qabstractmeshdata_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobmanager_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobmanagerinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobproviderinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/weaverjob_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/nodevisitor.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qcomponent.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qcomponent_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qentity.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qentity_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/qnode_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qchangearbiter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qchangearbiter_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobservable.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobservable_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobservableinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobserverinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenechange.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenechange_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qsceneobserverinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenepropertychange.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenepropertychange_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscheduler.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qt3dcore_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qtickclock.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qboundedcircularbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qcircularbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qframeallocator.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qframeallocator_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qhandle.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qhandlemanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qresourcesmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qabstracttransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qabstracttransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qlookattransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qlookattransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qmatrixtransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qmatrixtransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qrotatetransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qrotatetransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qscaletransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qscaletransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qtransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qtransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qtranslatetransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/qtranslatetransform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/window.h)
  PASS   : tst_Headers::cleanupTestCase()
  Totals: 497 passed, 1 failed, 0 skipped
  ********* Finished testing of tst_Headers *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_headers: 0.386055 seconds, exit code 1

  Build log: http://testresults.qt-project.org/ci/Qt3D_wip_newapi_Integration/build_00133/linux-g++_developer-build_qtnamespace_qtlibinfix_Ubuntu_11.10_x64/log.txt.gz

  Tested changes (refs/builds/wip/newapi_1406405843):
    http://codereview.qt-project.org/90718 [PS2] - Add PlaneMesh and use it in rollerball example as the floor



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