[Ci-reports] fail on QtBase_dev_Integration #3977
Qt Continuous Integration System
ci-noreply at qt-project.org
Thu Jul 31 17:20:44 CEST 2014
Compilation failed :(
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(684) : see declaration of '_wcstoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(685) : see declaration of '_wcstoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(654) : see declaration of '_strtoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(655) : see declaration of '_strtoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(684) : see declaration of '_wcstoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(685) : see declaration of '_wcstoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(654) : see declaration of '_strtoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm - wec7\include\armv4i\stdlib.h(655) : see declaration of '_strtoui64'
c:\work\build\qt\qtbase\src\3rdparty\angle\src\compiler\preprocessor\numeric_lex.h(54) : error C2039: 'imbue' : is not a member of 'std::basic_istringstream<_Elem,_Traits,_Alloc>'
c:\work\build\qt\qtbase\src\3rdparty\angle\src\compiler\preprocessor\numeric_lex.h(54) : error C3083: 'locale': the symbol to the left of a '::' must be a type
c:\work\build\qt\qtbase\src\3rdparty\angle\src\compiler\preprocessor\numeric_lex.h(54) : error C2039: 'classic' : is not a member of 'std'
c:\work\build\qt\qtbase\src\3rdparty\angle\src\compiler\preprocessor\numeric_lex.h(54) : error C3861: 'classic': identifier not found
Build log: http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_03977/wince70embedded-armv4i-msvc2008_Windows_7/log.txt.gz
Tested changes (refs/builds/dev_1406819750):
http://codereview.qt-project.org/91211 [PS1] - Fix linking of the Direct2D platform plugin with dynamic Open GL.
http://codereview.qt-project.org/90873 [PS3] - Make hellogl work properly regardless of vsync
http://codereview.qt-project.org/87957 [PS40] - Make QOpenGLWidget public
http://codereview.qt-project.org/90580 [PS3] - Ensure valid data after QImage::invertPixels
http://codereview.qt-project.org/90231 [PS11] - tst_qwidget: Fix geometries.
http://codereview.qt-project.org/87948 [PS3] - Make -opengl dynamic the default on Windows
http://codereview.qt-project.org/89486 [PS4] - QFileDialog: turn workingDirectory into a QUrl
http://codereview.qt-project.org/90270 [PS2] - Android: Cleanup androidjnimain.cpp/.h files
http://codereview.qt-project.org/90267 [PS1] - Android: Fix expose region.
http://codereview.qt-project.org/90266 [PS1] - Android: Release all windows when the application is suspended.
http://codereview.qt-project.org/90263 [PS2] - Android: Really suspend apps that are put in the background
http://codereview.qt-project.org/90566 [PS4] - Xcode: Reference files by absolute path, and name them by basename only
http://codereview.qt-project.org/90315 [PS2] - Android: Output QML import and root paths for qmlimportscanner
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