[Ci-reports] fail on Qt3D_wip_newapi_Integration #84

Qt Continuous Integration System ci-noreply at qt-project.org
Tue Jun 24 15:42:05 CEST 2014


Autotest `tst_headers' failed :(

  Testing tst_Headers
  FAIL!  : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/component.h) 'content.indexOf(QRegExp("\\bsignals\\s*:")) == -1' returned FALSE. (Header contains `signals' - use `Q_SIGNALS' instead!)
     Loc: [tst_headers.cpp(243)]
  Totals: 351 passed, 1 failed, 0 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_Headers *********
  Config: Using QtTest library 5.3.1, Qt 5.3.1
  PASS   : tst_Headers::initTestCase()
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/cameramanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/drawable.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/drawstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/effectmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/cameraselectornode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphvisitor.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/renderpassfilternode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/rendertargetselectornode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/techniquefilternode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/framegraph/viewportnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/genericstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/loadmeshdatajob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/renderviewjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/updateboundingvolumejob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/jobs/updateworldtransformjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/materialmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/matrixmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/meshdatamanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/meshmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicscontext.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelperes2.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl2.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl3.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/qgraphicshelperinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/quniformvalue.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderbin.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendercamera.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendercommand.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderconfiguration.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderdevice.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendereffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendereraspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendermaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendermesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendernode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendernodesmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderpassmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderqueues.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderrenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderscenebuilder.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendershader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertexture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/rendertextureprovider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderthread.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/renderview.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/shadermanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/states/blendstate.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/techniquemanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/backend/vaomanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/cameraselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/effect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraph_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraphitem.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/framegraphitem_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/material.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/mesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/parameter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/parameterbinder.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qabstractscene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/qitemmodelbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/renderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/renderpasscriterion.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/renderpassfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/rendertargetselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/scene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/shaderprogram.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/shape.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/sphere.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/tag.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/technique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/techniquecriterion.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/techniquefilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/texture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/frontend/viewport.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/abstractsceneparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/assimphelpers.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/assimpparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/gltfparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/meshdata.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/objloader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/io/texturedata.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/qt3drenderer_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/render/renderlogging.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3deffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dframegraphitem.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dmaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpassfilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drendertargetselector.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dscene.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechniquefilter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtexture.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dviewport.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/shaderpropertyparser.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3drenderer/qt3dquickrenderer_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dconfiguration.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dentity.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dnode.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dtransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/qt3dquick_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3d/quickwindow.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/bulletphysicsaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qspherecollider.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qspherecollider_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/qt3dbulletphysics_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/rigidbody.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/bulletphysics/rigidbody_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/openal/openalaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/openal/qt3dopenal_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/quick3d/quick3dbulletphysics/qt3dquickbulletphysics_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/abstractaspect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectengine.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectscheduler.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/aspects/qaspectthread.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/bounds/axisalignedboundingbox.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/bounds/bounds.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/cameracontroller.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/camera.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/camera_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/cameralens.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/cameralens_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracteffect.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmesh.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractmesh_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstractshader.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/corelogging.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjob.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobmanagerinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/qjobproviderinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/jobs/weaverjob_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/component.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/component_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/entity.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/entity_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/node.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/node_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/nodes/nodevisitor.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qchangearbiter.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobservable.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobservableinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qobserverinterface.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenechange.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscenepropertychange.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qscheduler.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qt3dcore_global.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/qtickclock.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qabstractresourcesmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qarrayresourcesmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qboundedcircularbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qcircularbuffer.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qhandle.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qhandlemanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/resources/qlistresourcesmanager.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/abstracttransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/lookattransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/matrixtransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/rotatetransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/scaletransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/transform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/transform_p.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/transforms/translatetransform.h)
  PASS   : tst_Headers::privateSlots(/work/build/qt/qt3d/src/core/window.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/cameramanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/drawable.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/drawstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/effectmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/cameraselectornode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/framegraphvisitor.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/renderpassfilternode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/rendertargetselectornode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/techniquefilternode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/framegraph/viewportnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/genericstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/loadmeshdatajob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/renderviewjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/updateboundingvolumejob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/jobs/updateworldtransformjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/materialmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/matrixmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/meshdatamanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/meshmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicscontext.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelperes2.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl2.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelpergl3.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/qgraphicshelperinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/quniformvalue.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderbin.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendercamera.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendercommand.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderconfiguration.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderdevice.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendereffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendereraspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendermaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendermesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendernode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendernodesmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderpassmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderqueues.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderrenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderscenebuilder.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendershader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertexture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/rendertextureprovider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderthread.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/renderview.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/shadermanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/states/blendstate.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/techniquemanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/backend/vaomanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/cameraselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/effect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraph_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraphitem.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/framegraphitem_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/material.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/mesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/parameter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/parameterbinder.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qabstractscene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/qitemmodelbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/renderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/renderpasscriterion.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/renderpassfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/rendertargetselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/scene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/shaderprogram.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/shape.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/sphere.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/tag.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/technique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/techniquecriterion.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/techniquefilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/texture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/frontend/viewport.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/abstractsceneparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/assimphelpers.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/assimpparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/gltfparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/meshdata.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/objloader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/io/texturedata.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/qt3drenderer_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/render/renderlogging.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3deffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dframegraphitem.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dmaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drenderpassfilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3drendertargetselector.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dscene.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtechniquefilter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dtexture.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/quick3dviewport.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/items/shaderpropertyparser.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3drenderer/qt3dquickrenderer_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dconfiguration.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dentity.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dnode.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/items/quick3dtransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/qt3dquick_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3d/quickwindow.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/bulletphysicsaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qabstractcollider_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qspherecollider.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qspherecollider_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/qt3dbulletphysics_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/rigidbody.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/bulletphysics/rigidbody_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/openal/openalaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/openal/qt3dopenal_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/quick3d/quick3dbulletphysics/qt3dquickbulletphysics_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/abstractaspect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectengine.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectscheduler.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/aspects/qaspectthread.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/bounds/axisalignedboundingbox.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/bounds/bounds.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/cameracontroller.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/camera.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/camera_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/cameralens.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/cameralens_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracteffect.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmaterial_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmesh.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractmesh_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractrenderpass.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstractshader.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/core-components/qabstracttechnique.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/corelogging.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjob.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobmanagerinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/qjobproviderinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/jobs/weaverjob_p.h)
  FAIL!  : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/component.h) 'content.indexOf(QRegExp("\\bsignals\\s*:")) == -1' returned FALSE. (Header contains `signals' - use `Q_SIGNALS' instead!)
     Loc: [tst_headers.cpp(243)]
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/component_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/entity.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/entity_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/node.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/node_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/nodes/nodevisitor.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qchangearbiter.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobservable.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobservableinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qobserverinterface.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenechange.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscenepropertychange.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qscheduler.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qt3dcore_global.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/qtickclock.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qabstractresourcesmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qarrayresourcesmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qboundedcircularbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qcircularbuffer.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qhandle.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qhandlemanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/resources/qlistresourcesmanager.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/abstracttransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/lookattransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/matrixtransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/rotatetransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/scaletransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/transform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/transform_p.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/transforms/translatetransform.h)
  PASS   : tst_Headers::macros(/work/build/qt/qt3d/src/core/window.h)
  PASS   : tst_Headers::cleanupTestCase()
  Totals: 351 passed, 1 failed, 0 skipped
  ********* Finished testing of tst_Headers *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_headers: 0.245918 seconds, exit code 1

  Build log: http://testresults.qt-project.org/ci/Qt3D_wip_newapi_Integration/build_00084/linux-g++_shadow-build_Ubuntu_11.10_x86/log.txt.gz

  Tested changes (refs/builds/wip/newapi_1403616747):
    http://codereview.qt-project.org/87471 [PS4] - Add Quick3DBulletPhysics QML plugin
    http://codereview.qt-project.org/87470 [PS3] - Add QSphereCollider
    http://codereview.qt-project.org/87469 [PS3] - Add QAbstractCollider
    http://codereview.qt-project.org/87468 [PS3] - Fix d-pointering of RigidBody
    http://codereview.qt-project.org/87467 [PS3] - d-pointer the Transform component
    http://codereview.qt-project.org/87466 [PS3] - Remove unneeded m_syncNeeded member from CameraLensPrivate
    http://codereview.qt-project.org/87465 [PS3] - Fix d-pointering of CameraLens component
    http://codereview.qt-project.org/87464 [PS3] - d-pointer FrameGraph component
    http://codereview.qt-project.org/87463 [PS3] - d-pointer the core node, entity, component types and export
    http://codereview.qt-project.org/87462 [PS2] - d-pointer Component and use q-pointer already in QObjectPrivate
    http://codereview.qt-project.org/87461 [PS2] - Add basic RigidBody component
    http://codereview.qt-project.org/87460 [PS2] - Add empty shell for a physics aspect using the Bullet engine



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