[Ci-reports] fail on QtDeclarative_dev_Integration #2307

Qt Continuous Integration System ci-noreply at qt-project.org
Fri Jan 16 13:46:21 CET 2015


Autotest `tst_drawingmodes' failed :(

  Testing tst_drawingmodes
  FAIL!  : tst_drawingmodes::points() 'hasPixelAround(fb, 50, 100)' returned FALSE. ()
  tst_drawingmodes.cpp(157) : failure location
  Totals: 8 passed, 1 failed, 0 skipped, 0 blacklisted
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_drawingmodes *********
  Config: Using QtTest library 5.5.0, Qt 5.5.0 (x86_64-little_endian-llp64 shared (dynamic) release build; by MSVC 2013)
  PASS   : tst_drawingmodes::initTestCase()
  FAIL!  : tst_drawingmodes::points() 'hasPixelAround(fb, 50, 100)' returned FALSE. ()
  tst_drawingmodes.cpp(157) : failure location
  PASS   : tst_drawingmodes::lines()
  PASS   : tst_drawingmodes::lineStrip()
  PASS   : tst_drawingmodes::lineLoop()
  PASS   : tst_drawingmodes::triangles()
  PASS   : tst_drawingmodes::triangleStrip()
  PASS   : tst_drawingmodes::triangleFan()
  PASS   : tst_drawingmodes::cleanupTestCase()
  Totals: 8 passed, 1 failed, 0 skipped, 0 blacklisted
  ********* Finished testing of tst_drawingmodes *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_drawingmodes: 3 seconds, exit code 1

  Build log: http://testresults.qt-project.org/ci/QtDeclarative_dev_Integration/build_02307/win64-msvc2013_developer-build_qtnamespace_Windows_81/log.txt.gz

  Tested changes (refs/builds/dev_1421409423):
    http://codereview.qt-project.org/103393 [PS9] - Refactor persistent values
    http://codereview.qt-project.org/103567 [PS2] - Merge remote-tracking branch 'origin/5.4' into dev
    http://codereview.qt-project.org/103550 [PS1] - V4: change regalloc hints to be a QVarLengthArray.
    http://codereview.qt-project.org/101270 [PS8] - Tests for various OpenGL drawing modes in conjunction with batching.
    http://codereview.qt-project.org/101498 [PS4] - Drop trailing vertices in GL_LINES and GL_TRIANGLES drawing modes.



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