[Ci-reports] fail on Qt3D_dev_Integration #119

Qt Continuous Integration System ci-noreply at qt-project.org
Thu Jan 22 13:20:14 CET 2015


Compilation failed :(

  	C:\work\build\qt\qtbase\bin\moc.exe -DUNICODE -DWIN32 -DQT_NO_DEBUG -DQT_3DCORE_LIB -DQT_GUI_LIB -DQT_TESTLIB_LIB -DQT_CORE_LIB -DQT_NAMESPACE=TestNamespace -DQT_TESTCASE_BUILDDIR=\"C:/work/build/qt/qt3d/tests/auto/core/qaspectfactory\" -DNDEBUG -D_MSC_VER=1600 -D_WIN32 -IC:/work/build/qt/qtbase/mkspecs/win32-msvc2010 -IC:/work/build/qt/qt3d/tests/auto/core/qaspectfactory -IC:/work/build/qt/qtbase/include -IC:/work/build/qt/qtbase/include/Qt3DCore -IC:/work/build/qt/qtbase/include/QtGui -IC:/work/build/qt/qtbase/include/QtTest -IC:/work/build/qt/qtbase/include/QtCore tst_qaspectfactory.cpp -o .moc\release\tst_qaspectfactory.moc
  tst_qaspectfactory.cpp
  tst_qaspectfactory.cpp(98) : error C2065: 'QAspectFactory' : undeclared identifier
  tst_qaspectfactory.cpp(98) : error C2146: syntax error : missing ';' before identifier 'factory'
  tst_qaspectfactory.cpp(98) : error C2065: 'factory' : undeclared identifier
  tst_qaspectfactory.cpp(101) : error C2065: 'factory' : undeclared identifier
  tst_qaspectfactory.cpp(101) : error C2228: left of '.addFactory' must have class/struct/union
  tst_qaspectfactory.cpp(105) : error C2065: 'factory' : undeclared identifier
  tst_qaspectfactory.cpp(105) : error C2228: left of '.availableFactories' must have class/struct/union
  tst_qaspectfactory.cpp(105) : error C2228: left of '.size' must have class/struct/union
  tst_qaspectfactory.cpp(106) : error C2065: 'factory' : undeclared identifier
  tst_qaspectfactory.cpp(106) : error C2228: left of '.availableFactories' must have class/struct/union
  tst_qaspectfactory.cpp(106) : error C2228: left of '.contains' must have class/struct/union
  tst_qaspectfactory.cpp(109) : error C2065: 'factory' : undeclared identifier
  tst_qaspectfactory.cpp(109) : error C2228: left of '.createAspect' must have class/struct/union

  Build log: http://testresults.qt-project.org/ci/Qt3D_dev_Integration/build_00119/win32-msvc2010_developer-build_qtnamespace_Windows_7/log.txt.gz

  Tested changes (refs/builds/dev_1421928332):
    http://codereview.qt-project.org/104145 [PS5] - Allow to control the aspects used by a Scene3D
    http://codereview.qt-project.org/104215 [PS2] - Add convenience to register aspects by name
    http://codereview.qt-project.org/104214 [PS2] - Register all the standard aspects to the factory
    http://codereview.qt-project.org/104213 [PS2] - Add QAspectFactory class, creates aspects by name
    http://codereview.qt-project.org/104105 [PS7] - Have Scene3DItem deal with input events
    http://codereview.qt-project.org/104104 [PS6] - Use the const_cast once at renderer creation
    http://codereview.qt-project.org/104103 [PS6] - Remove unneeded forward declare
    http://codereview.qt-project.org/104102 [PS6] - The input aspect don't need QWindow anymore
    http://codereview.qt-project.org/104101 [PS6] - Remove the now useless QuickWindow
    http://codereview.qt-project.org/104100 [PS6] - Move CameraController in the input aspect
    http://codereview.qt-project.org/104099 [PS4] - Move the camera update logic in CameraController
    http://codereview.qt-project.org/104098 [PS4] - Turn CameraController into an event filter
    http://codereview.qt-project.org/104097 [PS4] - Allow to query the aspects on the engine
    http://codereview.qt-project.org/104096 [PS4] - Allow the scene to know its engine
    http://codereview.qt-project.org/104095 [PS4] - Don't leak the d-pointer of QScene
    http://codereview.qt-project.org/104256 [PS1] - Fix dependencies in src.pro



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