[Ci-reports] pass on Qt3D_dev_Integration #132

Qt Continuous Integration System ci-noreply at qt-project.org
Sat Jan 24 17:20:30 CET 2015


Qt3D_dev_Integration #132: SUCCESS

  Tested changes (refs/builds/dev_1422112916):
    http://codereview.qt-project.org/104466 [PS1] - Register QColorMask as ColorMask to QML
    http://codereview.qt-project.org/104465 [PS1] - ColorMask backend state for QColorMask
    http://codereview.qt-project.org/104464 [PS1] - Fix: PolygonOffsetState was never reset
    http://codereview.qt-project.org/104463 [PS1] - QPolygonOffset: remove unused include
    http://codereview.qt-project.org/104462 [PS1] - QColorMask render state
    http://codereview.qt-project.org/104198 [PS5] - playground-qml: renamed ForwardRenderer to not conflict default FrameGraph
    http://codereview.qt-project.org/104197 [PS4] - deferred-renderer-qml: updated to use more lights
    http://codereview.qt-project.org/104196 [PS4] - RenderShaderData: ModelToEye/ModelToWorld property transform
    http://codereview.qt-project.org/104062 [PS4] - Print warning when Component shareable violated
    http://codereview.qt-project.org/104054 [PS4] - enabled-qml: use enabled flag on FrameGraph nodes
    http://codereview.qt-project.org/104039 [PS6] - FrameGraph check if backend nodes are enabled when traversing the tree
    http://codereview.qt-project.org/104038 [PS4] - FrameGraphNode: add enabled property + setter/getter
    http://codereview.qt-project.org/104034 [PS4] - enabled-qml: Example to test the enabled property on components
    http://codereview.qt-project.org/104023 [PS4] - Input: check enabled flag before changing focused element
    http://codereview.qt-project.org/103997 [PS5] - Renderer: check enabled flags on components
    http://codereview.qt-project.org/103996 [PS4] - QComponent: add the enabled property
    http://codereview.qt-project.org/104496 [PS3] - QAspectFactory: code tidies



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