[Ci-reports] fail on Qt3D_5.5_Integration #80

Qt Continuous Integration System ci-noreply at qt-project.org
Sun May 10 10:29:36 CEST 2015


qt3d failed to compile :(

  clang++ -c -pipe -O2 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk -std=c++11 -stdlib=libc++ -mmacosx-version-min=10.7 -fvisibility=hidden -fvisibility-inlines-hidden -fno-exceptions -Wall -W -fPIC -DQT_NO_MTDEV -DQT_NO_LIBUDEV -DQT_NO_EVDEV -DQT_NO_TSLIB -DQT_NO_LIBINPUT -DQT3DQUICKRENDERER_LIBRARY -DQT_BUILD_3DQUICKRENDERER_LIB -DQT_BUILDING_QT -DQT_NO_CAST_TO_ASCII -DQT_ASCII_CAST_WARNINGS -DQT_MOC_COMPAT -DQT_USE_QSTRINGBUILDER -DQT_DEPRECATED_WARNINGS -DQT_DISABLE_DEPRECATED_BEFORE=0x050000 -DQT_NO_EGL -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -DQT_NO_DEBUG -DQT_3DRENDERER_LIB -DQT_3DQUICK_LIB -DQT_3DCORE_LIB -DQT_OPENGLEXTENSIONS_LIB -DQT_GUI_LIB -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -Wall -Wextra -Werror -Woverloaded-virtual -Wshadow -Wundef -Wnon-virtual-dtor -Wpointer-arith -Wformat-security -Wno-long-long -Wno-variadic-macros -pedantic-errors -Wchar-subscripts -Wcast-align -I. -I/work/build/qt/qtbase/include -I/work/build/qt/qtbase/include/Qt3DQuickRenderer -I/work/build/qt/qtbase/include/Qt3DQuickRenderer/5.5.0 -I/work/build/qt/qtbase/include/Qt3DQuickRenderer/5.5.0/Qt3DQuickRenderer -Iitems -I/work/build/qt/qtbase/lib/Qt3DRenderer.framework/Headers -I/work/build/qt/qtbase/lib/Qt3DRenderer.framework/Headers/5.5.0 -I/work/build/qt/qtbase/lib/Qt3DRenderer.framework/Headers/5.5.0/Qt3DRenderer -I/work/build/qt/qtbase/lib/Qt3DQuick.framework/Headers -I/work/build/qt/qtbase/lib/Qt3DCore.framework/Headers -I/work/build/qt/qtbase/lib/Qt3DCore.framework/Headers/5.5.0 -I/work/build/qt/qtbase/lib/Qt3DCore.framework/Headers/5.5.0/Qt3DCore -I/work/build/qt/qtbase/include/QtOpenGLExtensions -I/work/build/qt/qtbase/lib/QtGui.framework/Headers -I/work/build/qt/qtbase/lib/QtCore.framework/Headers -I/work/build/qt/qtbase/lib/QtCore.framework/Headers/5.5.0 -I/work/build/qt/qtbase/lib/QtCore.framework/Headers/5.5.0/QtCore -I/work/build/qt/qtbase/lib/QtQml.framework/Headers -I/work/build/qt/qtbase/lib/QtQml.framework/Headers/5.5.0 -I/work/build/qt/qtbase/lib/QtQml.framework/Headers/5.5.0/QtQml -I/work/build/qt/qtbase/lib/QtNetwork.framework/Headers -I.moc -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks/AGL.framework/Headers -I/work/build/qt/qtbase/mkspecs/macx-clang -F/work/build/qt/qtbase/lib -DQT_NO_CAST_TO_ASCII=1 -DQT_NO_CAST_FROM_ASCII=1 -DQT_STRICT_ITERATORS -DQT_NO_URL_CAST_FROM_STRING=1 -DQT_NO_CAST_FROM_BYTEARRAY=1 -DQT_NO_KEYWORDS=1 -DQT_USE_FAST_CONCATENATION -DQT_USE_FAST_OPERATOR_PLUS -Dsignals=int -Dslots=int -Demit=public: -Dforeach=public: -Dforever=public: -xc++ items/quick3drendertargetselector.h -o .obj/header_quick3drendertargetselector.o
  items/quick3drendertargetselector.h:67:10: error: expected '(' for function-style cast or type construction
  make[3]: *** [.obj/header_quick3drendertargetselector.o] Error 1
  make[2]: *** [sub-quick3d-render-make_first] Error 2
  make[1]: *** [sub-src-make_first] Error 2
  make: *** [module-qt3d] Error 2

  Build log: http://testresults.qt.io/ci/Qt3D_5.5_Integration/build_00080/macx-clang_developer-build_OSX_10.10/log.txt.gz

  Tested changes (refs/builds/5.5_1431245373):
    http://codereview.qt-project.org/111317 [PS3] - AssimpParser: create most appropriate texture material
    http://codereview.qt-project.org/109649 [PS2] - FrameGraph: allow the FrameGraph tree to contain any kind of Nodes
    http://codereview.qt-project.org/109640 [PS3] - Fix: Allow StateSet to not contain any Qt3D::QRenderState
    http://codereview.qt-project.org/109639 [PS2] - Qt3D.Render.RenderStates logging category used to monitor RenderState changes
    http://codereview.qt-project.org/109600 [PS2] - RenderShader: protect fragOutput hash with mutex
    http://codereview.qt-project.org/109561 [PS4] - Renderer: glDrawBuffers using QRenderTargetSelector drawBuffer
    http://codereview.qt-project.org/109560 [PS4] - QRenderTargetSelector: takes list of active drawBuffers



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