[Development] About QML depends on opengl

Alan Alpert alan.alpert at nokia.com
Tue Aug 14 08:49:49 CEST 2012


On Fri, 10 Aug 2012 11:18:59 ext Thomas McGuire wrote:
> Hi,
> 
> On Friday 10 August 2012 10:56:27 song.7.liu at nokia.com wrote:
> > >From the code, it seems that QML will depend on the opengl, but is there
> > >a
> > >way to remove such dependency ?
> > 
> > Because our platform doesn't support opengl yet.
> 
> It is not possible to remove the OpenGL dependency, the scenegraph code is
> quite deeply integrated into the QtQuick UI elements.
> What you can do is use llvmpipe + mesa to get somewhat faster software
> rendering.

It's also worth pointing out that it isn't QML that depends on openGL, it's 
the QtQuick 2.0 module. You can create your own GUI primitives or controls 
which use software painting, and then use them in QML instead of QtQuick.

--
Alan Alpert



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