[Development] Changing qreal to a float
BRM
bm_witness at yahoo.com
Thu Feb 16 19:48:03 CET 2012
> From: "lars.knoll at nokia.com" <lars.knoll at nokia.com>
> On 2/16/12 6:21 PM, "ext Girish Ramakrishnan"
> <girish at forwardbias.in>
> wrote:
>
>> Hi Lars,
>>
>> On Thu, Feb 16, 2012 at 5:03 AM, <lars.knoll at nokia.com> wrote:
>>> On 2/16/12 12:16 PM, "ext Giuseppe D'Angelo"
> <dangelog at gmail.com> wrote:
>>>
>>>> On 15 February 2012 22:56, Sean Harmer <sh at theharmers.co.uk>
> wrote:
>>>>> On 15/02/2012 11:53, andre.poenitz at nokia.com wrote:
>>>>>> Anyway. It's probably better to go for any kind of
> uniformity. If
>>>>>> that's single precision, it should be made clear that
>>>>>> QPolygonF/QRectF
>>>>>> are not meant for applications needing "polygons"
> in general. Maybe
>>>>>> one
>>>>>> should consider adding some QPolygonD/QRectD/... later to
> get the
>>>>>> functionality back. Until these exist, it might be
> worthwhile to keep
>>>>>> the (then unconditional) typedef though, to allow easy
> creation of
>>>>>> custom builds of Qt with double precision coordinates.
>>>>>
>>>>> Why not make these classes into templates and have typedefs for
> the
>>>>> float and double cases? It always confused me why
> QVector<n>D mixed
>>>>> qreals and floats.
>>>>
>>>> I agree, although typedefs will unfortunately break all forward
>>>> declarations...
>>>
>>> That would break quite a bit of code, so I'm against it.
>>>
>>> It's not a big deal to simply add the QRectD, etc. types if
> required.
>>>
>>> In any case, here's the patch to close the issue:
>>> http://codereview.qt-project.org/16551
>>>
>>
>> I thought we were agreeing upon deprecating qreal (i.e leave it as-is)
>> and use float and double explicitly inside Qt. At least, that's what I
>> +1d for :) The patch above changes qreal and doesn't deprecate it.
>
> We need to do this in steps. Right now, this would break signal/slot
> connections wherever a real type is being used (because of the string
> based matching). Kent is working on improvements to the metaobject system
> (see http://codereview.qt-project.org/#change,14763). Once that is in I
> can do the s/qreal/float/ in all of Qt without breaking connections that
> still use qreal for arguments because the new format stores the actual
> type and not the string.
The concerns are not the signals/slots. Yes, that is one aspect.
The concern is other code that uses qreal - e.g. people embedding it in binary protocols, or using it in printf()'s, etc.
The vast majority of Qt is probably in the desktop arena, and there qreal is a double; and it's probably relied on that way.
There have also been numerous other concerns raised in this thread about why it is not a good idea to simply make qreal a float.
I agree that the better approach is to simply deprecate qreal and use float and double explicitly instead.
Leave qreal in there for now using its existing functionality; mark it deprecated; and in then in 6.0 remove it entirely. (I doubt that could be done in a 5.x point release.)
If anything, the metaobject system should printout warnings about qreal being deprecated when used in a signal/slot; the build system probably should too.
Ben
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