[Development] QtSC: Scene Graph discussion
Thiago Macieira
thiago.macieira at intel.com
Thu Aug 1 20:59:31 CEST 2013
On quinta-feira, 1 de agosto de 2013 19:38:12, Laszlo Papp wrote:
> 3
This discussion is going off on a tangent but...
you do realise that there's an overhead associated with dynamic libraries,
right? The code runs slightly slower due to indirect access to functons and
data, and there's a start-time impact due to the relocation and dynamic
linking. Even if you use prelink, the problems do not go away completely.
I find it hard to believe that you have a device with "small NOR/NAND flash"
(your words), a very quick processor and large amounts of RAM to cache
everything.
Without knowing the specifics, I find the situation inconsistent. You're
probably better off statically linking everything into one huge binary, using
the Qt feature system to drop features from the build. Remember to drop the -
fPIC flag when building Qt too, to improve code generation.
Please take a look at this email from almost exactly one year ago and the
thread it belongs to for more information:
http://lists.qt-project.org/pipermail/development/2012-July/005428.html
>
> On Thu, Aug 1, 2013 at 7:25 PM, Hausmann Simon
<Simon.Hausmann at digia.com>wrote:
> > Interesting point.
> >
> > In your environment where you are already building your custom version
> >
> > of Qt, how many processes do you expect to be running simultaneously that
> > are also using QtSceneGraph (without QtQml/QtQuick)?
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 190 bytes
Desc: This is a digitally signed message part.
URL: <http://lists.qt-project.org/pipermail/development/attachments/20130801/302d3794/attachment.sig>
More information about the Development
mailing list