[Development] Platform maintainers: changes to OpenGL context creation required

Giuseppe D'Angelo giuseppe.dangelo at kdab.com
Thu Feb 28 14:32:08 CET 2013


Il 23/02/2013 15:45, Giuseppe D'Angelo ha scritto:
> Hello,
>
> in a few days I would like to stage
>       https://codereview.qt-project.org/48657
> which will cause QOpenGLShaderProgram to ignore QT_OPENGL_ES (defined at
> build time) and rely on renderable type returned from the current
> context (via QOpenGLContext::format()).

Unless someone objects, I'll stage it tomorrow.
Thanks,
-- 
Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Software Engineer
KDAB (UK) Ltd., a KDAB Group company
Tel. UK +44-1738-450410, Sweden (HQ) +46-563-540090
KDAB - Qt Experts - Platform-independent software solutions



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