[Development] Qt 5.1 installers ready for testing

Raul Metsma raul at innovaatik.ee
Mon Jun 17 14:12:21 CEST 2013

Thats my point. It is wrong think that vendors have to implement opengl drivers on windows.
Its like more optional feature on windows world.
If we look other platforms Xbox, Windows Phone, Windows RT and etc there is no OpenGL

Raul Metsma

On Jun 12, 2013, at 6:10 PM, Thiago Macieira <thiago.macieira at intel.com> wrote:

> On quarta-feira, 12 de junho de 2013 15.48.13, Raul Metsma wrote:
>> Hmm, If i do quick google check, then I see that major driving force on
>> windows is focused on direct x, games, cad-s, photo/video editing
> That's exactly the problem. Several driver vendors provide good DirectX 
> support, but bad OpenGL support.
> In Qt, we use OpenGL because that's the cross-platform API. And we added a 
> translation layer so OpenGL code can run on DirectX: that's ANGLE.
> -- 
> Thiago Macieira - thiago.macieira (AT) intel.com
>  Software Architect - Intel Open Source Technology Center
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