[Development] DirectDraw Surface
sean.harmer at kdab.com
Wed Nov 13 17:54:17 CET 2013
On Wednesday 13 November 2013 20:36:06 Иван Комиссаров wrote:
> Hello, i've uploaded initial version of my DirectDraw Surface image handler
Very interesting! Adding support for DDS files is something I'm looking to do
for Qt 5.3 to improve the OpenGL texture support. The nice thing is that this
format includes support for mipmap chains, cubemap faces and texture arrays.
Of course QImage doesn't support any of these things. So with this in mind,
would it make sense to refactor the DDS loading part into a library that can
be used by the image handler here and some future QOpenGLTextureData class
which can be used to manipulate all of the images supported by DDS and KTX
> Are there anyone who is familiar with this format who can do a review?
I'm not intimately familiar with the internal workings but I can certainly
take a look when things calm down a little.
Thanks for the contribution.
Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
Klarälvdalens Datakonsult AB, a KDAB Group company
Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322)
KDAB - Qt Experts - Platform-independent software solutions
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