[Development] New module QtCanvas3D now available
Gunnar Sletta
gunnar.sletta at jolla.com
Wed Aug 20 18:10:43 CEST 2014
yay! :)
On 20 Aug 2014, at 15:27, Keränen Pasi <Pasi.Keranen at digia.com> wrote:
> Hi,
>
> As part of Lars’s blog post some of you may have noticed that a new module called QtCanvas3D became available at https://qt.gitorious.org/qt/qtcanvas3d
>
> QtCanvas3D module is a lightweight implementation of a QML canvas component that allows you to get a 3D context object that you can then use to call WebGL like API from Qt QML JavaScript code. Included examples and documentation should help you get started, just be aware that prior knowledge of similar APIs e.g. OpenGL ES or WebGL is of great help in understanding how the API works.
>
> While the API implementation should be complete and should run on all desktop systems, the module is still of preview quality as it relies on non-conformant and slow TypedArray implementation. Also we need to test it more on different systems, especially embedded and mobile devices.
>
> Feel free to download, kick the tires and contribute in case you find something missing or not working.
>
> Regards,
> Pasi Keränen
>
>
>
>
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