[Development] The Dynamic OpenGL on Windows Change
Sean Harmer
sean.harmer at kdab.com
Fri Feb 28 15:39:25 CET 2014
On Friday 28 February 2014 14:53:02 Friedemann Kleint wrote:
> Hi,
>
> >Thank you. Sorry this means it gets reverted for now. I think we all
>
> agree that having the common ES2 / desktop 2 subset magically work
> everywhere on Windows
>
> Ok, technically speaking, how do we get this through the CI (considering
> the modules which have follow-up changes ..can we leave the
> functionality providing the isES() function in place?
Sure, I think that's fine to leave in place. Only query I have around that is
if it would make more sense being on the QOpenGLContext rather than
QOpenGLFunctions. Thoughts?
Cheers,
Sean
--
Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
Klarälvdalens Datakonsult AB, a KDAB Group company
Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322)
KDAB - Qt Experts - Platform-independent software solutions
More information about the Development
mailing list