[Development] Some Qt3D feedback
Marc Mutz
marc.mutz at kdab.com
Wed Jun 17 16:25:10 CEST 2015
On Wednesday 17 June 2015 14:54:03 Daniel Teske wrote:
> > Curiously, you didn't list any pro-namespace arguments.
>
> Actually:
> >> We couldn’t make things work in a source compatible way.
not a pro argument
> >> * connect statements are hard with namespaces.
not a pro argument
> >> * metatype registration is problematic with namespaced types
not a pro argument
> >> * One of our coding guidelines is that you write code once, but read it
> >> many times. Code written should be as self explaining as possible.
> >> Having generic class names inside an implicit namespace makes this
> >> difficult, as information is not fully local anymore
not a pro argument
> >> * class name prefixing is a widely used and understood scheme by our
> >> users.
not a pro argument
> You think you have countered all of them. But to claim that there were no
> pro- namespace arguments is just wrong.
Actually: no pro arguments.
What's your point?
Thanks,
Marc
--
Marc Mutz <marc.mutz at kdab.com> | Senior Software Engineer
KDAB (Deutschland) GmbH & Co.KG, a KDAB Group Company
Tel: +49-30-521325470
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