[Development] Avoiding segfaults with QML and video cards which do not support OpenGL 2.0

Lisandro Damián Nicanor Pérez Meyer perezmeyer at gmail.com
Fri Jan 15 15:39:53 CET 2016

Hi! With my Debian packager hat on, we are receiving bugs like [bug] in which 
applications using QML with video cards that do not support OpenGL 2.0 (yes, 
there are people using 15+ years old video cards out there) makes stuff crash.

It is totally fine that QML requires at least OpenGL 2.0, but it would be 
really nice if apps could be made to not crash.

It will also not surprise me if there is already a way to avoid this and what 
we package maintainers need to do is fill proper bugs to apps not using it.

So questions are:

- do we have a way to ensure we can do OpenGL 2.0 before loading/using QML? If 
the answer is yes, what should I look for to pass on to apps developers?
- If answer is no: it would be possible to add it?
- Can it become a default to check it? IE, not require a developer to do 
special code.

[bug] <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=808770>

Thanks in advance, Lisandro.

20:16 < Gerardo_Cabero> che me tengo que ir volando .. sino me matan..
esto de tener novia es tan complicacdo como instalar paketes sin internet

Lisandro Damián Nicanor Pérez Meyer
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