[Development] GPL tooling in Qt module?
Thiago Macieira
thiago.macieira at intel.com
Wed Feb 1 18:37:41 CET 2017
Em quarta-feira, 1 de fevereiro de 2017, às 17:01:36 PST, Sean Harmer
escreveu:
> As such addons need to run within the blender runtime which is GPL, the
> addon also needs to be GPL licensed.
If there's a process separation, then Blender's licence does not impact on the
selection of the licence of the parent code.
If I understand you correctly, you have code that is a plugin to Blender. That
plugin does not need to be licenced as GPL either, but since it is loaded into
Blender, it needs to be GPL-compatible and the program+plugin combination,
when run, will be under the GPL too.
As such, I don't see any need to provide any GPL-only code into a Qt
repository at all.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
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