[Development] Nominating Maintainers of qt3dstudio/qt3dstudio

Adam Treat adam.treat at qt.io
Thu Nov 2 13:54:11 CET 2017


+1

On 11/02/2017 08:11 AM, Lars Knoll wrote:
> Hi Pasi,
>
> I fully support this. Qt 3D Studio is a big piece that TQtC just open 
> sourced earlier and it’s good to get a defined maintainer structure 
> for that project.
>
> Cheers,
> Lars
>
>> On 2 Nov 2017, at 12:48, Pasi Keränen <pasi.keranen at qt.io 
>> <mailto:pasi.keranen at qt.io>> wrote:
>>
>> Hi all,
>> Those of you who have been following our blog posts or who went to 
>> QtCon this year know about the new 3D UI design tool and runtime 
>> combination we received as contribution from NVIDIA earlier this 
>> year. The tool is now known as Qt 3D Studio and the repositories were 
>> opened before Qt WS 2017. For more info check 
>> out:http://blog.qt.io/blog/2017/10/11/qt-3d-studio-source-code-pre-release-snapshots-available/
>> I’d like to name myself (Pasi Keränen) as the maintainer of Qt 3D 
>> Studio. I’ve been involved in the project since the early 
>> negotiations with NVIDIA and handling the receiving of the 
>> contribution from them. All the way to leading the Qt integration 
>> work that is still ongoing towards 1.0 release later this month.
>> As Qt 3D Studio is a large piece of work I’d like to also suggest the 
>> following persons as maintainers of sub-areas of Qt 3D Studio:
>> *Soili Väinämö*– Maintainer of UX, ensuring the user experience of 
>> the tool and runtime develop going onwards. Soili has been doing 
>> excellent work in both converting the look’n’feel of the application 
>> to leading UX studies on how to improve the usability of the product 
>> from end user point of view.
>> *Tomi Korpipää*– Maintainer of Editor Application code. Tomi has done 
>> great work in handling the bug flow and converting the look’n’feel to 
>> more Qt like together with Soili.
>> *Antti Määttä*– Maintainer of Runtime 1.0 and runtime integration. 
>> Antti has long history of working with 3D engine code and has done 
>> excellent work in for example prototyping OpenGL ES 2 support in the 
>> runtime component of Qt 3D Studio.
>> *Laszlo Agocs*– Maintainer of Qt 3D based Runtime 2.0. Laszlo has 
>> been working on the prototype runtime for some time now and is 
>> already looking in to productizing it.
>> *Miikka Heikkinen*– Maintainer of installer and viewer application. 
>> Miikka has been instrumental in getting the installer creation 
>> implemented and also has been adding new experimental features to the 
>> viewer like image sequence generation.
>> Regards,
>> Pasi Keränen
>> Team lead of TQtC 3D Team, Oulu
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>
>
>
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