[Development] Qt Coding style and C++11
Lorn Potter
lorn.potter at gmail.com
Mon Sep 18 09:02:45 CEST 2017
> On 15 Sep 2017, at 6:47 pm, Kevin Funk <kevin.funk at kdab.com> wrote:
>
> (2) And maybe your request:
> - Use C++11 member initialization where possible
> (IOW: Run clang-tidy cppcoreguidelines-pro-type-member-init checker
> on code base and apply all fixes)
But then files will begin to have a mixture of the two conventions, which is not necessarily a good thing. Wide scale changing of this is probably not a good idea.
>
>
> I personally think that (1) would be useful (despite it costing us a lot of
> code churn when doing the transition) because it's much easier to read
> `nullptr` than `Q_NULLPTR`, or `override` instead of `Q_DECL_OVERRIDE` in
> code. Other opinions may vary, but it's definitely more comfortable for
> newcomers to read familiar C++ keywords than custom macros.
>
> I'd be willing to provide the patches for (1) and maybe even (2) if there's a
> clear sentiment towards the change(s).
>
>> The section "Conventions for C++11 usage" in [1] states:
>>
>> "Note: This section is not an accepted convention yet.
>> This section serves as baseline for further discussions."
>>
>> I'd like to push this discussion, because if code is converted to a new
>> base, it should be clear to everyone HOW to do so.
>
> For new code the this should be a no-brainer, IMO. So +1 from my side.
It really depends on the code, and where it is. Not all platforms/systems will support c++11 I suppose, and we might want to still target these. I am not up to date with all the platforms/targets, etc.
But for new plugins that target a known platform that supports c++11, they can most likely use new conventions.
Unless someone can come up with technical reasons the new c++11 member initialization is better than what is there now, I’d rather keep it the same as it is now.
-
Lorn Potter
Developer, Maintainer QtSensors/QtSystemInfo
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