[Development] What are new features of Qt3D in Qt 5.11?

Rees, Kevron kevron.m.rees at intel.com
Tue Jan 2 17:30:07 CET 2018


What about a fix for multi-viewport picking (QTBUG-59567)?

On Tue, Jan 2, 2018 at 2:46 AM, Vincent Hui <vincenthk007 at gmail.com> wrote:
> Hi Sean,
>
> Thank you for your reply.
>
> Is it possible to offer the physics integration to Qt users as a technology
> preview in Qt 5.11 before it is ready? I watched your video clip "Qt 3D
> Rigid Body Physics" 11 months ago.
>
> Thanks,
> Vincent
>
> On 2 January 2018 at 17:24, Sean Harmer <sean.harmer at kdab.com> wrote:
>>
>> Hi,
>>
>> On 01/01/2018 02:43, Vincent Hui wrote:
>>>
>>> Hi,
>>>
>>> Happy new year. In 2018, what are new features of Qt3D in Qt 5.11? Will
>>> Rigid body and soft body physics simulation be included?
>>
>>
>> It will mainly be performance and stabilisation in Qt 3D for 5.11. The
>> physics integration is not ready yet.
>>
>> Cheers,
>>
>> Sean
>>
>> --
>> Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
>> KDAB (UK) Ltd, a KDAB Group company
>> Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090
>> Mobile: +44 (0)7545 140604
>> KDAB - Qt Experts
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>
>
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