[Development] Apple officially deprecates OpenGL

Morten Sørvig Morten.Sorvig at qt.io
Tue Jun 5 08:05:50 CEST 2018

> On 4 Jun 2018, at 22:20, Walter Purvis <wpurvis at gmail.com> wrote:
> Is this going to cause issues with Qt Quick applications? I.e., will Qt Quick apps be broken or unacceptably slow in future versions of macOS? (The next version of macOS merely deprecates OpenGL, but it raises the question of when it might be removed from macOS altogether.)
> https://developer.apple.com/macos/whats-new/
> "Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal.”

From the platform side, we’ve recently (dev/5.12) added support for QSurface:MetalSurface and also QSurface::VulkanSurface (via MoltenVK) on macOS. So this opens the door for developing new Qt Quick backends.


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