[Development] Wrong OpenGL version detection on Mac

Massimo Callegari massimocallegari at yahoo.it
Sat May 19 13:46:21 CEST 2018

Hi devs,
I'm referring to https://bugreports.qt.io/browse/QTBUG-68130

Unfortunately it affects shaders in Qt3D, so it would be nice if this can be fixed on 5.11.0, if it's not too late.
Forcing the GL version with QSurfaceFormat doesn't help.

I haven't tested on 5.9.x, but I'm a bit surprised nobody spotted this before.


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