[Development] Issues with QPainter::drawPolygon (off by one error?)
Christian Ehrlicher
Ch.Ehrlicher at gmx.de
Sun Apr 28 11:00:21 CEST 2024
Am 26.04.2024 um 22:48 schrieb Henry Skoglund:
> On 2024-04-26 21:52, Christian Ehrlicher via Development wrote:
>> Hello,
>>
>> I'm currently trying to investigate a painting problem within the
>> windowsvista / common style:
>>
>> QImage img(7, 7, QImage::Format_ARGB32_Premultiplied);
>> QPolygon poly{ QPoint(1, 1), {5, 1}, {3, 5} };
>> QPainter p(&img);
>> p.setPen(Qt::NoPen);
>> p.setBrush(QColor(Qt::black));
>> p.drawPolygon(poly);
>> p.setPen(QColor(0, 255, 0, 128));
>> p.drawPoints(poly.data(), poly.size());
>> p.end();
>> img.save("output.png");
>> ...
>>
> Hi, I think the QPainter draws very poorly using direct polygon paths.
> You could try going via a QPainterPath, say:
>
> QImage img(7, 7, QImage::Format_ARGB32_Premultiplied);
> img.fill(QColor(0, 255, 0, 128)); // to be sure the img
> contains no junk values
> QPolygon poly{ QPoint(1, 1), {5, 1}, {3, 5} };
> QPainter p(&img);
> p.setPen(Qt::NoPen);
> p.setBrush(QColor(Qt::black));
> p.setPen(QColor(0, 255, 0, 128));
> QPainterPath path;
> path.addPolygon(poly);
> p.drawPath(path);
> p.end();
> img.save("output.png");
>
> Rgrds Henry
>
This helped a little bit but it then fails again for other sizes. It's a
mess :(
I'm shortly before drawing the triangles pixel by pixel by myself...
Christian
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