[Development] Shaders in QRhi
Giuseppe D'Angelo
giuseppe.dangelo at kdab.com
Sat Dec 21 11:31:45 CET 2024
Hello,
On 21/12/2024 09:18, Harald Vistnes wrote:
>
> I've seen some notes that geometry shaders are not supported in QRhi,
> but I don't know if that is outdated or not. Can geometry and
> tessellation shaders be used with QRhi?
Yes, although with lots of limitations, and they're still
half-experimental so YMMV.
See the descriptions of QRhi::Tessellation and Geometry at
https://doc.qt.io/qt-6/qrhi.html .
Thanks,
--
Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - Trusted Software Excellence
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