[Interest] Problems with transformed QPainter and Non-Solid Brush
andreas.schuller at student.tugraz.at
Mon Aug 12 16:45:23 CEST 2013
I am using a transformed QPainter to draw some filled polygons with a
non-solid brush style (e.g. Qt::Dense1Pattern). The painter gets
transformed according to the zoom factor, the translation and the
rotation chosen by the user. The scene is drawn in the paint method of a
QQuickPaintedItem derived class (Qt5.1) using ‘Image’ as render target.
Unfortunately, antialising artifacts appear within the filled polygons,
when the user zooms in and out.
It seems, that the artifacts are caused by the transformation of the brush.
The first workaround, that came into my mind, was to set the inverse
transformation of the painter on the brush. Doing it this way, the
orientation of the fill pattern stays the same when the view gets
rotated but this is neglectable at the moment.
Is there a better solution for this problem than setting the inverse
transformation on the brush?
P.S.: I have already posted this question in the Qt Forum 'General and
Desktop', see http://qt-project.org/forums/viewthread/31097, including a
screenshot of the aforementioned artifacts. In reply to my question I
got the tip to bring the question to this mailing list.
Thanks for your advice and suggestions.
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