[Interest] Qt3D and Multithreading

Federico J. Fernández federico.fernandez at gmail.com
Wed Mar 20 07:13:33 CET 2013


All,

We are developing a Qt3D application that uses many threads for geometry
generation. We have some questions regarding the thread-safety of the
library:

- Is it possible to use more than one QBuilder and call
finalizedSceneNode() from different threads (at the same time)?

- Do we need to specify a GL Context for every thread, even the ones that
are only generating geometry?

- Is it possible to add nodes to different scenes from different threads at
the same time?

Thanks!

--
federico
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