[Interest] What for does qt5gui need OpenGL?
Uwe Rathmann
Uwe.Rathmann at tigertal.de
Thu Nov 7 07:40:31 CET 2013
On Wed, 06 Nov 2013 08:03:47 -0800, Thiago Macieira wrote:
>> Shouldn't they be in Qt5OpenGL.dll?
>
> No, they are where they were supposed to be. That's by design.
With some nasty consequences for us users:
Our applications run on several pieces of embedded hardware, where one of
them had been designed 7 years ago with a graphic chip, where only OpenGL
ES 1.1 is supported. This board needs to be supported and updated for
many, many years - no way to exchange it by something more recent.
Even if we don't need OpenGL ( using widgets only ) we are stuck with Qt
4 forever, because Qt5 has this unnecessary OpenGL dependency. So far
this had been no big problem - Qt4 is pretty fine - and there are some
backports of new Qt5 features ( by the way: it would be nice to add the
json classes to Qt 4.9 ), but sooner or later this will become an issue.
There are reasons why Qt 4.8 is still the platform, where most users are,
and one of them is because of such a design decision.
Uwe
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