[Interest] animation problems
Graham Labdon
Graham.Labdon at avalonsciences.com
Mon Nov 25 15:33:05 CET 2013
Ah thanks!!
-----Original Message-----
From: interest-bounces+graham.labdon=avalonsciences.com at qt-project.org [mailto:interest-bounces+graham.labdon=avalonsciences.com at qt-project.org] On Behalf Of Nurmi J-P
Sent: 25 November 2013 14:30
To: Interest at qt-project.org
Subject: Re: [Interest] animation problems
On 25 Nov 2013, at 14:57, Graham Labdon <Graham.Labdon at avalonsciences.com> wrote:
> Hi
> I am trying to animate the movement of one of my widgets I have a
> simple Qt app consists of a main window with a label (done in
> QDesigner) The code to move the label is
> QPropertyAnimation animation(ui.label,"geometry");
> animation.setDuration(10000);
> animation.setStartValue(ui.label->rect());
> QRect end = QRect(ui.label->rect().x() - 10,ui.label->y() - 10,ui.label->rect().width(),ui.label->rect().height());
> animation.setEndValue(end);
> animation.start();
>
> Now this does move the label but it is move instantly whereas I thought that by specifying a duration , this would be how long it took to do the animation.
>
> I would be grateful if some could explain what I am doing wrong
Hi, try allocating the animation on the heap so that it won't get immediately destructed according to the normal C++ scoping rules.
QPropertyAnimation *animation = new QPropertyAnimation(ui.label,"geometry");
...
animation->start(QAbstractAnimation::DeleteWhenStopped);
--
J-P Nurmi
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