[Interest] Windows: static Qt 5.3 w/ Desktop OpenGL?

Kalinowski Maurice Maurice.Kalinowski at digia.com
Wed May 14 11:21:22 CEST 2014

I only have access to Visual Studio 2013 right now, but both the release (upcoming 5.3.0 final) and stable (5.3.1) compile fine in the following configuration:

configure -debug-and-release -static -commercial -opengl desktop -c++11 -nomake examples -nomake tests -no-icu -no-angle

Missing a static version of ICU hence I disabled it for testing purposes.

Would you be able to either paste your compile error or create a bugreport on https://bugreports.qt-project.org ?


> -----Urspr√ľngliche Nachricht-----
> Von: interest-bounces+maurice.kalinowski=digia.com at qt-project.org
> [mailto:interest-bounces+maurice.kalinowski=digia.com at qt-project.org] Im
> Auftrag von Paul Miller
> Gesendet: Dienstag, 13. Mai 2014 22:16
> An: Qt Project MailingList
> Betreff: [Interest] Windows: static Qt 5.3 w/ Desktop OpenGL?
> I'm trying to build Qt 5.3 rc1 statically on Windows w/ *desktop* OpenGL
> support and the build is failing while building qwindows.lib with a bunch of
> unresolved external symbols relating to OpenGL.
> Is this configuration supported?
> I'm building with Visual Studio 2012, and this is my configure:
> configure -debug-and-release -static -commercial -opengl desktop
> -c++11 -mp -no-angle
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