[Interest] Q(Tcp/Udp)Socket stall

Shantanu Tushar shaan7in at gmail.com
Wed Apr 29 18:46:53 CEST 2015


Funnily enough, I got that idea when cycling back home :P

Anyway, thanks for that as people having the same problem will at least see
the workaround.

On Wed, Apr 29, 2015 at 9:18 PM, Thiago Macieira <thiago.macieira at intel.com>
wrote:

> On Wednesday 29 April 2015 17:53:52 Shantanu Tushar wrote:
> > However, after seeing this thread reply, I used procexp
> > <https://technet.microsoft.com/en-in/sysinternals/bb896653.aspx>and in
> the
> > threads tab I can see that the WLAN poll is what causes our users' game
> > lagging every 10 seconds. Our users are otherwise happy with our servers
> > because its the best quality pings they can get. However, that goes to
> > trash because of this poll.
> >
> > I skimmed through the bearer code and it looks impossible to workaround.
> Is
> > there something I missed? Or, should I create a bugreport for this?
>
> I think it's a plugin. Remove it.
>
> --
> Thiago Macieira - thiago.macieira (AT) intel.com
>   Software Architect - Intel Open Source Technology Center
>
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-- 
Shantanu Tushar    (UTC +0530)
shantanu.io
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