[Interest] Camera not worknig on IOS
Daniel França
daniel.franca at gmail.com
Tue Jul 7 10:50:43 CEST 2015
Thanks for the answer.
It seems that we still need to mix with native Cocoa code :(
https://forum.qt.io/topic/41071/solved-how-to-store-a-qimage-to-ios-camera-roll-photo-album/3
https://forum.qt.io/topic/45295/solved-accessing-ios-photo-folder/5
Em ter, 7 de jul de 2015 às 09:28, Harri Pasanen <harri at mpaja.com> escreveu:
> On iOS you cannot do that with simple file access, there is a separate
> API for the gallery.
> I'm not sure if Qt supports that yet. I faintly recall some discussion
> about a new QML component for that, did it arrive in 5.5 or not, I don't
> know.
>
>
> Harri
>
>
> On 07/07/2015 07:54, Daniel França wrote:
>
> Anyone?
>
> Em dom, 5 de jul de 2015 às 22:01, Daniel França <daniel.franca at gmail.com>
> escreveu:
>
>> After update to Qt5.5 now the camera works on IOS, finally :D
>>
>> Both recording and zooming seems to be working fine... but I've no idea
>> how to find the location where the video is saved, it seems that it's an
>> app data directory, something like
>> "/var/mobile/Containers/Data/Application/". However what I want is to save
>> in the camera roll, so I can easily access the video from the gallery like
>> any other video saved.
>> Does anyone has any idea how to achieve that?
>>
>> I tried saving to *QStandardPaths::MoviesLocation *as is showed in the
>> documentation:
>> http://doc.qt.io/qt-5/qstandardpaths.html#StandardLocation-enum
>> But didn't work, seems to keep saving in the same place, does anyone has
>> any idea how to achieve that?
>>
>> Best,
>> Daniel
>>
>> Em qui, 4 de jun de 2015 às 09:01, Gunnar Roth <gunnar.roth at gmail.com>
>> escreveu:
>>
>>> Maybe just wait for qt 5.5 release?
>>>
>>> To me it looks as if this bug will be fixed in 5.5, see
>>> https://codereview.qt-project.org/#/c/109116/
>>>
>>> Regards,
>>> Gunnar Roth
>>>
>>> Am 31.05.2015 um 01:27 schrieb Daniel França <daniel.franca at gmail.com>:
>>>
>>> Quite disappointed as it seems that it's a bug
>>> https://bugreports.qt.io/browse/QTBUG-37655
>>> What can means that I will need to abandon my project until get a Qt
>>> version that actually record video on IOS :(
>>>
>>> Any recommendations?
>>>
>>> Em dom, 31 de mai de 2015 às 01:05, Daniel França <
>>> daniel.franca at gmail.com> escreveu:
>>>
>>>> Trying to isolate the problem, the camera works if it's not set with
>>>> CaptureVideo as captureMode, I'm trying to find any limitation or
>>>> workaround needed to make video capture to work on IOS.
>>>>
>>>> Em sáb, 30 de mai de 2015 às 22:39, Daniel França <
>>>> daniel.franca at gmail.com> escreveu:
>>>>
>>>>> heads up: It was missing the multimedia module in the .pro file.
>>>>> After include it, now, at least, it asks for video and audio
>>>>> permissions... but still no image is captured.
>>>>>
>>>>> Any ideas about what is happening?
>>>>>
>>>>> Best,
>>>>> Daniel
>>>>>
>>>>> Em sáb, 30 de mai de 2015 às 21:58, Daniel França <
>>>>> daniel.franca at gmail.com> escreveu:
>>>>>
>>>>>> Hi guys,
>>>>>> I'm trying to deploy a QML application to IOS.
>>>>>> The application runs fine on OSX, but after deploying to IOS I can
>>>>>> run the application, but the camera capture is not working at all.
>>>>>> I see no video, and of course, can't record anything.
>>>>>>
>>>>>> Nothing in the debug give me any information about why it's not being
>>>>>> loaded
>>>>>>
>>>>>> After google I found it: http://wiki.qt.io/QtMultimedia_iOS
>>>>>>
>>>>>> In "*Camera Capture*" section it says that after Qt5.3 you don't
>>>>>> need to add the "*_QTPLUGIN= qavfcamera*" line, anyway I tried to
>>>>>> add the line and it still doesn't work.
>>>>>>
>>>>>> The qml code with the camera: http://pastebin.com/QeD0U2FH
>>>>>>
>>>>>> Another thing is that I use some qml components from another
>>>>>> directory.
>>>>>> I've created a qmldir file, with all the information, and added the
>>>>>> directory to the env var QML2_IMPORT_PATH.
>>>>>> It works fine running from *Qt Creator*, but when I deploy it
>>>>>> doesn't find the qml components =/ I'd to copy the files to my project
>>>>>> directory to make it work, and I'm sure that there's a better way :D
>>>>>>
>>>>>> Thanks,
>>>>>> Daniel
>>>>>>
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