[Interest] Qt mobile apps v native

Gianluca gmaxera at gmail.com
Sat Jul 11 21:07:13 CEST 2015


I’m the new QML webview for mobile (Android and iOS), and they are very immature but works.
They do not integrate into scene graph, so you cannot apply any transformation, rotation, opacity, scale, animation, etc.
The webview is always on top of everything ! :-( You have to invent tricks to integrate it into your QML interface.

Il giorno 11/lug/2015, alle ore 19:12, jhihn at gmx.com ha scritto:

> I don't know. Never tried.  I know  Qt has that capability with its web kit.  I don't know about the OEM ones.  I would  guess yes, but that is just a guess.  
> 
> -----Original message-----
> Sent: Saturday, 11 July 2015 at 18:22:52
> From: "John C. Turnbull" <ozemale at ozemail.com.au>
> To: "Jason H" <jhihn at gmx.com>
> Subject: Re: [Interest] Qt mobile apps v native
> Thanks very much Jason for this helpful info.
> 
> When I asked this question, I was referring to the times you want to embed a web browser in your app. I believe in both iOS and Android you are forced to use the native browser so how can you integrate that effectively into your scene graph if you wanted to rotate it, move it and resize it or apply some effects on it?
> 
>> 7. How does Qt integrate the native mobile browser in such a way that the standard effects and transformations that can be applied to other Qt objects be applied?
> 
> 
> -jct
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