[Interest] High-dpi fixing for Qt 5.5
Eddie Sutton
edsutton at gmail.com
Tue Mar 24 14:39:46 CET 2015
> >My knowledge of available "HiDPI" APIs is currently based on your (excellent) blog post, which does not seem to mention that use case:
>
> >http://blog.qt.io/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/ <http://blog.qt.io/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/>
Thanks for posting the excellent link. It may help me find a work-around for a Qt3D windows scaling issue that affects OS X and iOS as well.
Qt3D has issues with displaying the openGl rendering at 1/4 window size on the retina display. If Window is moved to external display it displays normally taking up the full window space..
-Ed
> On Mar 24, 2015, at 8:26 AM, Till Oliver Knoll <till.oliver.knoll at gmail.com> wrote:
>
>
> Am 19.03.2015 um 14:17 schrieb Sorvig Morten <Morten.Sorvig at theqtcompany.com <mailto:Morten.Sorvig at theqtcompany.com>>:
>
>> Hi,
>>
>> ...
>>
>> In case there issues that I’ve missed I would be interested in hearing about it. I can’t promise that everything will be fixed, but it will be at least put on the radar.
>
> Hi Morten,
>
> Not a bug by itself and hence a bit off-topic, but is there a way to detect "screen resolution changes" in some way? The use case is of course when an application window is moved from a Retina (HiDPI) screen to a non-Retina screen (or vice versa) (in a multi-monitor setup).
>
> My knowledge of available "HiDPI" APIs is currently based on your (excellent) blog post, which does not seem to mention that use case:
>
> http://blog.qt.io/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/ <http://blog.qt.io/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/>
>
> I could imagine that getting informed e.g. by the QDesktopWidget (or some other related "screen/resolution" class) whenever the application is "switched" (dragged) to another screen, and then querying the resolution of the new screen, could be a solution. However I currently do not see any corresponding signal in QDesktopWidget's API, nor anywhere else...
>
> In the end I am not even sure whether I need to get informed about this event, since most drawing - and also the switch between Retina/non-Retina worlds - is handled for me already by Qt/underlying Core Graphics APIs. Even the Apple Developer docs mention that "Listening for NSWindowDidChangeBackingPropertiesNotification is something only a few apps [...] will need to do."
>
> However my app probably /is/ one of those that "specialize in video or graphics work". I draw on a QGraphicsView(-scene) and have QGraphicsPixmapItems with a QPixmap behind them. I imagine that I have to be able to dynamically switch between the normal and the "@2x" version of those pixmaps, and have the QGraphicsView paint itself whenever such a "resolution change" is detected. Or so I imagine...
>
> So I am basically looking for a "cross-platform" way to get notified in analogy to the Cocoa notification
>
> NSWindowDidChangeBackingPropertiesNotification
>
> See chapter "Handle Dynamic Changes in Window Resolution Only When You Must"
>
> https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/CapturingScreenContents/CapturingScreenContents.html#//apple_ref/doc/uid/TP40012302-CH10-SW1 <https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/CapturingScreenContents/CapturingScreenContents.html#//apple_ref/doc/uid/TP40012302-CH10-SW1>
>
>
> Or would I have access to this event (+ platform-specific code) in e.g. QWidget::nativeEvent (in the top-level QMainWindow)? The Apple docs talk about a "window delegate" (Cocoa code), to which I probably don't have (easy) access, at least not without modifying Qt's code itself - right? (I am not a Cocoa expert).
>
>
> Is something like "detecting resolution changes" (otherwise) already possible, or is this on the "HiDPI Roadmap"?
>
> Thanks, Oliver
>
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