[Interest] How to deploy a qml app with Qt built statically?
Nuno Santos
nunosantos at imaginando.pt
Fri May 22 18:59:20 CEST 2015
Thiago,
After reading about it on:
http://doc.qt.io/qt-5/qtplugin.html
In .pro file I have added:
QTPLUGIN += qwindows
And in one of the source files I have added:
#include <QtPlugin>
Q_IMPORT_PLUGIN(qwindows)
And the result was:
error LNK2019: unresolved external symbol "struct QStaticPlugin const
__cdecl qt_static_plugin_qwindows(void)"
(?qt_static_plugin_qwindows@@YA?BUQStaticPlugin@@XZ) referenced in
function "public: __thiscall
StaticqwindowsPluginInstance::StaticqwindowsPluginInstance(void)"
(??0StaticqwindowsPluginInstance@@QAE at XZ)
Sorry, but i'm lost here.
Regards,
Nuno
On 22/05/2015 17:44, Thiago Macieira wrote:
> On Friday 22 May 2015 16:37:27 Nuno Santos wrote:
>> Hi,
>>
>> I have compiled Qt statically. In this process I have found two
>> difficulties:
>>
>> - If I don't compile it with -developer-build I don't have the plugins
>> compiled
> That's a bug, please report.
>
>> - When I finally got plugins compiled, they are static libs
> Of course.
>
>> When my program is about to start it asks about plugin windows (i assume
>> it is the platforms/qwindows.dll)
> Which is a static library that you need to link into your application. Qmake
> has some logic to automatically process staticplugins.
>
>> What is the process to deploy an application with a static build of qt?
> Try a lot and figure it out for the plugins. Make sure they are getting linked
> into your binary and make sure they are getting initialised too. For each
> staticplugin, qmake should generate an extra .cpp file that calls a function
> from the plugin to register itself.
>
> In order to do that, you need to list all plugins you want to use in a
> variable (I don't remember the name, it must be in the docs).
>
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