[Interest] Qt3D 2 and Bullet physics

Ola Røer Thorsen ola at silentwings.no
Wed Sep 2 10:00:25 CEST 2015


Hi all,

just wondering if someone has tried using the Bullet physics engine with
Qt3D 2.0? Wondering about the best/recommended way to combine these. I'd
like to step Bullet's simulation loop and visualize the rigid bodies,
basically.

Best regards,
Ola
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