[Interest] [ANN] build2 - C++ build toolchain

Diego Iastrubni diegoiast at gmail.com
Tue Feb 9 10:04:02 CET 2016


On Mon, Feb 8, 2016 at 11:21 PM, Thiago Macieira <thiago.macieira at intel.com>
wrote:

>
> qmake's philosophy is "assume everything is there and just use it". It's
> meant
> mostly for using Qt itself, so you can be sure that all of it is present.
> If
> you use third-party libraries and they're not present, you'll get a
> compilation error somewhere.

Yes, right. That is why I am probably barking at the wrong tree. I need
CMake support only.

Integrating 3rd party software into Java/ObjC/Swift code is trivial, there
are lots of project handling this. Its very sad that in 2016 we still don't
have something like that can help integrating 3rd party libraries into my
C++ code.

I have been looking inside QtCreator and Subsurface to look "how the grown
ups are doing this" and it seems that those projects are just recreating
the build system internally in qmake. I tried doing the same for 2
libraries (libetpan and mailcore) and it was a pain.

How do you guys integrate 3rd party libraries into your code?

Feel free to tell me I am going too off-topic for this list is this is the
case.
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