[Interest] Utilizing the GPU, how to start?
Giuseppe D'Angelo
giuseppe.dangelo at kdab.com
Fri Jul 8 18:51:47 CEST 2016
Il 08/07/2016 13:02, Uwe Rathmann ha scritto:
> That's why I'm trying to do my controls with scene graph node composition
> - as much as possible. But this is no fun either as the feature set
> offered by the QSG-nodes ( public or private ) is surprisingly limited
> and I had to implement very basic stuff, like creating vertex lists for
> gradients ( only vertical linear gradients are there ), raised/ sunken
> borders etc.
This seems _very_ interesting and worth researching, are you going to
share some results during the QtCon session you mentioned earlier?
Cheers,
--
Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
KDAB - The Qt Experts
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