[Interest] Qt3D ObjectPicker return wrong worldIntersection coords

Oleg Evseev ev.mipt at gmail.com
Sun Nov 6 22:35:41 CET 2016


Hi, I think first thing you should do - create a new bug report
https://bugreports.qt.io/ and attache example that reproduce the problem.

--
With regards, Oleg

2016-11-06 22:27 GMT+03:00 MASTER OF ORION <master.of.m42 at gmail.com>:

> Hi, i use Qt3D 2.0 (from Qt 5.8 beta)
> Inside onPressed, when i get PickEvent, worldIntersection and localIntersection
> is incorrect!
> I press my mouse and get one coords, but if i will turn my camera around
> orbit and will press to same 3D point at object, i will get other worlds
> coords...
> How to solve this trouble ?
> Thank you.
>
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