[Interest] What don't you like about Qt?
Roland Hughes
roland at logikalsolutions.com
Sun Oct 16 03:35:12 CEST 2016
This would be the second 2 fatal flaws with Agile.
Developer's choice
1 and done mentality/management. Actually that is better than some of
the Agile groups at equipment manufacturers, some of them demand their
developers commit 3 completed stories per day.
Big ugly Ogre on steroids type bugs don't get fixed, they simply rot
until the product/company goes away. Moral is high but product quality
is low.
On my current project, counting by the calendar, various team members,
myself included, have put in over 1 month tracking down a memory leak
problem. Each of us have found various parts of it, but there was
nothing Agile about it. This was old school grind it out trouble
shooting which is not allowed under Agile. Valgrind was near useless
because it slowed the target down enough to require nearly a full
overnight run but with Valgrind and the app running you ran out of
memory within a few hours.
We may well have found the last piece of it on Friday, but, the bug
would never have existed had the holy 4 SDLC documents been done prior
to writing the first line of code.
On 10/04/2016 06:31 PM, interest-request at qt-project.org wrote:
> There isn't, because developer selects the bugs they're going to fix. There's
> common procedure.
>
> My procedure is: I'll fix everything that is assigned to me, the moment it's
> assigned, if I can. If I couldn't within one day, I won't be able to until
> there's more information posted.
--
Roland Hughes, President
Logikal Solutions
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