[Interest] What don't you like about Qt?

Jason H jhihn at gmx.com
Wed Sep 21 14:51:17 CEST 2016


This gets at what I don't like about Qt the most: As a user I have no control of where it goes. I can (and do) file bugs and feature suggestions... How they get prioritized, I have no control over. Sometimes it's months, sometimes it's multiple years later, very often it's never (or more correctly, still not implemented yet). This is despite being a paying customer. Once the issue is entered, it might get tagged with the support contract level I am on, but it's effectively out of my hands.



> Sent: Wednesday, September 21, 2016 at 8:35 AM
> From: "Konstantin Tokarev" <annulen at yandex.ru>
> To: "Jean-Michaël Celerier" <jeanmichael.celerier at gmail.com>, "Jason H" <jhihn at gmx.com>
> Cc: interest <interest at qt-project.org>, "Rob Allan" <rob_allan at trimble.com>
> Subject: Re: [Interest] What don't you like about Qt?
>
> 
> 
> 21.09.2016, 15:28, "Jean-Michaël Celerier" <jeanmichael.celerier at gmail.com>:
> > Hey, there is a lot of interesting points in all these answers; some similars, some not.
> >
> > Maybe a good way forward would be to try to pinpoint the problems more precisely with an online platform such
> > as http://en.arguman.org/ ? Or even just some kind of google doc...
> 
> I think wiki page would be a better alternative.
> 
> >
> > Starting from there would maybe make it easier for the Qt devs to weigh the "for" and "against" for the stuff that is often mentioned ?
> 
> I doubt anyone here is going to weigh anything besides patches submitted to review.
> 
> > Instead of having to find specific arguments in 45 mails...  And then open some paths for contributions to try to alleviate the problems.
> >
> > My 0.0005 cents
> >
> > Best
> > Jean-Michaël
> >
> > On Wed, Sep 21, 2016 at 1:53 PM, Jason H <jhihn at gmx.com> wrote:
> >>> I also can't help making a comparison with two other popular layout
> >>> frameworks: WPF/XAML, and Android/AXML. In both of these worlds, the markup
> >>> language and the "code-behind" class hierarchy of UI elements are
> >>> absolutely equivalent 1st class citizens. Anything you can do in XAML, you
> >>> can also do in the C# code-behind, whether it be creating controls,
> >>> changing their properties, altering layouts, etc. Likewise in Android/AXML,
> >>> I can (if I choose) create FrameLayouts, RelativeLayouts, TextViews, etc in
> >>> code, and arrange them and manipulate them any way I like, as an
> >>> alternative to creating an AXML designer layout.
> >>>
> >>> It seems unfortunate that Qt Quick doesn't take this approach, and that the
> >>> "code-behind" experience is so limited. One reason that I've heard why it
> >>> might have been done this way is that a rich and fully public C++ interface
> >>> may have hamstrung the developers too much, as there would be constant
> >>> breaking changes from one release to the next. If that's true then I guess
> >>> I understand that, but I would still rather put up with a rich C++
> >>> interface that had breaking changes at new releases, than the relative
> >>> limited C++ interface we have now.
> >>
> >> I'm not sure I follow. Declarituce UI is in. QML, React (+JSX)  give you decaritive layouts. It convergent evolution of stucture±properties+code
> >>
> >> XAML, WPF, Qt Widgets all have structure and properties but no code.  You've got to create the objects then in another context, assign code to them.
> >>
> >> If you are taking about how QQuickItems wrap C++ my understanding is that's because of the scene graph. My perspective is that the C++ side is better before I'm always having to drop from QML to C++ to expose stuff for QML. So I really don't understand your issue?
> >> _______________________________________________
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> >> http://lists.qt-project.org/mailman/listinfo/interest
> > ,
> >
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> 
> 
> -- 
> Regards,
> Konstantin
>



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