[Interest] Qt3D Image2D opengl object
Juan Jose Casafranca
jjcasmar at gmail.com
Sat Jan 21 00:10:18 CET 2017
Hi everybody,
I would like to know if it's possible to use image opengl objects rather
than sampler objects in a glsl shader.
If it's possible, how would it be created? As far as I see, only Texture
objects can be created in the frontend (and I suppose they are translated
to samplers in opengl)
Thanks!
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