[Interest] How to hide the QSGGeometryNode?
giuseppe.dangelo at kdab.com
Fri Apr 12 11:07:58 CEST 2019
Il 12/04/19 09:19, Denis Shienkov ha scritto:
> I have an own class, derived from the QQuIckItem. This class contains a
> multiple child QSGGeometryNode-s. Each node has own fragment && vertex
> shader. Each node draws a curves, which are specified by a points set to
> a vertex array. So, I need possibility to hide any selected
> QSGGeometryNode (i.e. do not draw it).
> How to do it in a right way?
Did you try already to use isSubTreeBlocked?
Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts
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