[Interest] Qt3D setting LineWidth per GeometryRenderer/Entity

Sean Harmer sh at theharmers.co.uk
Wed Feb 6 09:56:04 CET 2019


At present I think using a material per entity is the easiest way to 
achieve this. Make an effect that you can share between all your 
wireframe material instances and then "override" the line width in the 
state set. I think that should work.



On 06/02/2019 08:20, Volker Enderlein wrote:
> Hi all,
> is it possible to set the LineWidth of a GeometryRenderer of primitive 
> tpye Lines or do I need a Custom Material/Effect/FrameGraph node to 
> achieve this?
> Thanks for enlightening.
> Cheers, Volker
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