[PySide] re-implementing setDown() for custom button
Frank Rueter | OHUfx
frank at ohufx.com
Wed May 2 08:35:33 CEST 2012
sorry for the monolog, but I just realised I will also have to make my
custom button play along when it's parent's self.sender() function is
called as well.
The QSignalSender doesn't quite seem to be the right thing to use as it
is implemented in the parent's constructor, however I would like to
implement this in the button's class if possible to make it self contained.
How would I go about that?
On 2/05/12 5:44 PM, Frank Rueter | OHUfx wrote:
> to follow up my previous mail, I also just noticed that I have to
> re-implement the QAbstractButton's setDown() function to make sure my
> custom button doesn't stay down after a drag&drop action.
> With a QPushButton I simply called self.setDown( False ) from inside the
> mouseMoveEvent, so now I'm trying to understand how to recreate this
> behaviour when using a custom paintEvent().
> Any tips would be greatly appreciated.
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